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One feature we built in to Empires of Creation to help with gameplay is time manipulation.

Here is a peak at our Celestial Bodies loader. We wanted to create something entertaining but simple. What are your thoughts on the game visuals so far?

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Nathan Ross Creator of products and worlds

about 1 year ago

I love how this looks! What are you working on next to complete the game by its release date?

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Stuart Mark Full-time Digital Builder

about 1 year ago

It's looking really awesome!

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Dan Gailey Baqqer Founder

about 1 year ago

This is amazing! Are the celestial bodies habitable planets? How are they used in game play?

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Jamie Cushenan Lead Dev On Empires Of Creation

about 1 year ago

Nathan Ross Currently we're working on balance improvements and will be implementing a more in-depth diplomacy system to allow alliances and wars to form

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Jamie Cushenan Lead Dev On Empires Of Creation

about 1 year ago

Stuart Mark Thank you very much Stuart :)

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Jamie Cushenan Lead Dev On Empires Of Creation

about 1 year ago

Dan Gailey Absolutely, a proportion of stars have habitable planets on them which marks the system as habitable allowing the player to colonize the star, this is the foundation for the game allowing you to extract resources and build up your empire capturing colonies and colonizing habitable star systems

Here is a fleet battle we designed. This is a great example of how massive the gameplay can get :)

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Nathan Ross Creator of products and worlds

about 1 year ago

Great gameplay :)

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Jamie Cushenan Lead Dev On Empires Of Creation

about 1 year ago

Thanks Nathan!, We'll be getting a few more weapons thrown into the mix during our Beta over the next month :)

First time experimenting with animation, I think there's a lot of room for improvement but I'm pleased with how the first of three wonders is looking!

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Nathan Ross Creator of products and worlds

about 1 year ago

This first time experiment looks amazing. How long did this take to create?

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Jamie Cushenan Lead Dev On Empires Of Creation

about 1 year ago

Spent 5 hours implementing my own rudimentary animation system but found it far to awkward to use on something with many many part to the animation so I started to work with the Unity Animator which too about half an hour to get used to and another hour for most rough cuts of the animation.

Getting the correct triggers and operators for the animation is what completely ate up my time forcing me to rework a whole bunch of stuff which kept me from 3:00 am to 10:00 am, slept like a baby though XD

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Nathan Ross Creator of products and worlds

about 1 year ago

haha, looks like it was worth it :)

That last minute push to finish same day work. Look forward to the first episode of Operation:Debug!

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Dan Gailey Baqqer Founder

about 1 year ago

Is this for a launch or something? :)

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Ian Berendsen Community on Empires of Creation

about 1 year ago

We recently started a YouTube channel for the studio, we have several series coming for it, and this is the first episode of the bug fixing series. It need alot of optimization and polishing, but that will all be worked on over time as we edit the format of the video series~

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Dan Gailey Baqqer Founder

about 1 year ago

Ian Berendsen Should be awesome. I was going to make a series about building Baqqer. (Ruby/Rails programming how-to) but finding the time is difficult.

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Ian Berendsen Community on Empires of Creation

about 1 year ago

Unfortunately audio issues made the video irrecoverable :/ at least I know what the issue is and how to fix it for next recording.

Commander! We have news from our spies that B.O.S.S. has made progress on their game! You can view the report here: http://goo.gl/phslcv

New Project: Empires Of Creation

Empires of Creation is a procedurally generated space exploration game Developed by Bundle of Sticks Studios and Published by Black Shell Media.

Take on the role of fleet commander and lead your empire to victory. Conquer enemies in high octane battles to upgrade your ships and gain credits for use on the galactic market. Exploit your relations with friends and foes to establish a monopoly over your corner of the universe.

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Nathan Ross Creator of products and worlds

about 1 year ago

Thanks for posting this Jamie Cushenan :) It looks massive! I'd put some more details in the about section about what the project is, and you can create a post album by posting multiple images at once, so any screen grabs would be great.



Project 3D printed from stardust!